We are pleased to announce the call for papers for the IMPEC 2024 conference, which will take place from 3 to 5 July 2024 in Aix-en-Provence. The aim of the conference is to define and understand the specificities of screen-based communication in the light of the concepts of creativity, innovation and ethics:
On the occasion of its 10th anniversary, the IMPEC group wishes to give its conference a more international and multilingual dimension. Six languages will be on offer: French, English, Spanish, Portuguese, Italian and German, with support in French or English.
There will also be an exhibition space, both in person and online, where researchers and creators who so wish will be able to exhibit one of their works. A note is expected to explain the links between their research and their creation, as well as the links with IMPEC 2024.
About the conference:
The IMPEC conference and its research group will be celebrating their tenth anniversary in 2024. Ten years of rich and varied reflections around Screen-based Multimodal Interactions. Since 2014, five conferences have been organised in Lyon around themes such as the exploration of presence, the body, sensorialities and space.
For this sixth edition and 10th anniversary, the IMPEC 2024 conference will take place in Aix-en-Provence and will seek to define and understand the specificities of screen-based communication in the light of the notions of creativity, innovation and ethics. There are many definitions of creativity, and the concept itself remains the subject of debate and even controversy (Bonnardel, Girandola, Bonetto and Lubart, 2023). Corazza and Lubart's dynamic and contextualised definition is the following: "Creativity is a phenomenon rooted in a context, which requires potential originality and effectiveness" (2021: 5). Creativity can be broken down into, one the one hand, major creative activities with a strong impact on our society and, on the other hand, more common creative activities, with a continuum between the two (Bonnardel and Lubart, 2019). Finally, creativity leads to innovations, defined by the Oslo Manual (2018) as "a new or improved product or process (or combination of both) that differs significantly from previous products or processes within a system and has been made available to potential users (product) or implemented by the system (process)". These innovations can sometimes be confronted with the boundaries of ethics, understood as "a continuous, evolving process of reflection, informed by the history of thought and linked to a culture, which identifies and questions values and standards, and highlights any conflicts between them, in order to inform individual or collective choices". (CNPEN, 2021).
The upcoming conference will look more specifically at the impact or disruptive nature of information and communication technologies on interaction practices and uses, and their relationship to innovation and creativity. This relationship is often overlooked, not investigated thoroughly enough or taken for granted. Creativity in online exchanges can be studied through new practices and habits in interaction. These studies consider communicative affordances, interactional artefacts and the normative structures of interaction when mediated by a technical object (Develotte et al., 2011: 18). The interactionist perspective allows us to consider innovation and creativity in their historicity and process, through ethics and norms, in their divergent or convergent aspects. Huyghe (2017) reminds us that we live in a world where innovation is economically systematised, that "the modern world has adopted technical advance as a management principle" (p.134) and that these technical advancements are "factors of existence" that shape ways of being in the world and hence practices (p. 136-7).
Full calls for papers in different languages are available here https://impec.sciencesconf.org/resource/page/id/87
The deadline for submission is the 08 october 2023.
Proposals will be uploaded on the conference website: https://impec.sciencesconf.org/submission/submit
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